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Campfire_completes2.mp4

Open Forest
An open open world forest made in Unreal Engine 5 and model ing Maya, Speedtree, Zbrush, and Substance Painter. Finally composed in After Effects with Red Giant VFX plugin.

Open Forest
An open open world forest made in Unreal Engine 5 and model ing Maya, Speedtree, Zbrush, and Substance Painter. Finally composed in After Effects with Red Giant VFX plugin.

Open Forest
An open open world forest made in Unreal Engine 5 and model ing Maya, Speedtree, Zbrush, and Substance Painter. Finally composed in After Effects with Red Giant VFX plugin.
Computer Generated Imagery: Pro Gallery

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.

Future Airport
This is a desk that will be use at front Gate

Future Airport
Just like Coce-Cola soda dispenser this is a machine for coffee both warm and ice coffee

Future Airport
Backpack that people will be carrying around

Future Airport
Backpack that people will be carrying around

Future Airport
Purses that people will be carrying around

Future Airport
Purses that people will be carrying around

Future Airport
Newly Airport Walker you can set any carry on item on this and the Walker will follow you to your destination, with a sceen on the back to guild you to destination, give you information on your flight, and food service

Future Airport
Newly Airport Walker you can set any carry on item on this and the Walker will follow you to your destination, with a sceen on the back to guild you to destination, give you information on your flight, and food service

Future Airport
This is a phone design that look like the iphone 13 pro but a fully glass as we will be in a glass form future

Future Airport
This is a phone design that look like the iphone 13 pro but a fully glass as we will be in a glass form future

Future Airport
Suitcase that people will be carrying around

Future Airport
Suitcase that people will be carrying around
Computer Generated Imagery: Pro Gallery

Ancient Tomb
Tomb using Unreal Engine 5, Maya, Speedtree, Zbrush, and Substance Painter

Ancient Tomb
Tomb using Unreal Engine 5, Maya, Speedtree, Zbrush, and Substance Painter

Ancient Tomb
Tomb using Unreal Engine 5, Maya, Speedtree, Zbrush, and Substance Painter

Ancient Tomb
Tomb using Unreal Engine 5, Maya, Speedtree, Zbrush, and Substance Painter
Computer Generated Imagery: Pro Gallery

Office out at Sea
Using Unreal Engine mega scan and Speedtree

Office out at Sea
Using Unreal Engine mega scan and Speedtree

Office out at Sea
Using Unreal Engine mega scan and Speedtree

Office out at Sea
Using Unreal Engine mega scan and Speedtree
Computer Generated Imagery: Pro Gallery

Space combat
CG Space combat fully made in Maya and green sceen workn on After Effect

Space combat
Big Ship outline

Space combat
Big Ship engine outline

Space combat
Big Ship engine outline

Space combat
Small Ship outline

Space combat
Space rock outline
Computer Generated Imagery: Pro Gallery

Walking across new land
CG landscape made in Cinma 4D and green screen on After Effect
Computer Generated Imagery: Pro Gallery

Trap in the Cage
3D animation in After Effect
Computer Generated Imagery: Pro Gallery
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